Rather than relying exclusively on Christian Thalmann's generous (and much-appreciated) advice (where do you get the time?!), I figured it might be a good idea to start a new thread. I don't expect it to turn into the premiere thread (I only hope
), but maybe this will help me and my fellow n00bz.
As anybody who' seen my "Critique" threads knows, I have lumpy curves. Really lumpy, bumpy, awkward curves -- sometimes flat, sometimes sharp. Awkward transitions, too. And figgy bowls. I'm starting to correct them one by one as they're pointed out, but I'm still not quite grasping the concept very well. ("Hi, my name is Mike and...") A few other people have hinted lately that they're having similar issues. Maybe it's a lack of art training?
Lately I've been getting much better results by deleting on on-curve point, adjusting the off-curve points if necessary, and letting my editor recreate the on-curve point. This definitely gives me smoother curves, but I still have issues with pointy -- "figgy" -- bowls. I often take the off-curve handles out a bit, but it's too easy to overdo it (or underdo!).
Another issue which I run into over and over is harmonizing inner and outer portions of a curve -- the bowl of /b, for example. In a face with angular stress, the extrema are not aligned (inner lower, outer higher for the afore-mentioned /b), and I always end up with weird shapes that don't fit together. (This may be why horizontal stress is so popular.)
Transitions between curve and flat, such as in /h, is another difficult task. (Although I think I'm pretty good with serifs.)
Anyhoo, does anybody have advice? techniques? words of encouragement or hope? I've reshaped /h/p/o/v so many times that I see them in my sleep, and switching to Morse code starts to look like a good idea. What should I look for?