img2bez: Raster-to-Vector Autotracing for Type Design
Eli Heuer
Posts: 4
https://elih.net/blog/img2bez/
I have a new blog post draft explaining the img2bez Rust crate I made for my Runebender forks and the open-source font AI solo startup/project I am working on. This is still a draft I am editing, and I will be running eval loops with AI agents all weekend improving the algorithms. I am posting it here looking for feedback before I publish the final version Monday, any substantial feedback will be credited at the end of the blog post.
I have a new blog post draft explaining the img2bez Rust crate I made for my Runebender forks and the open-source font AI solo startup/project I am working on. This is still a draft I am editing, and I will be running eval loops with AI agents all weekend improving the algorithms. I am posting it here looking for feedback before I publish the final version Monday, any substantial feedback will be credited at the end of the blog post.
I think it is a real breakthrough in this space and gets better results than any existing procedural autotracer, but I am looking for and open to criticism and feedback about why this is not better than existing solutions.
The blog post has an interactive demo of img2bez, compiled from Rust to WASM. So you can try it right in the blog post and even drag your own glyph images into the demo to trace them.
Tagged:
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Comments
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Hi Eli. Do you have any recommendations for input image to get best results. I did a quick test with this image:
and the results are pretty bad:
0
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