-
Re: Open sourcing VTT
Oh god no. The eternal struggle of all off-brand renderers being inaccurate to the Microsoft bilevel renderer. Not again.1 -
Re: OTF Variable fonts
I think it depends on the renderer being used. Any Microsoft renderer is based on the bilevel renderer, such as 4×4 oversampling, and stacking the same outline multiple times will still be the same …1 -
Re: How "dangerous" are letter collisions?
Exactly, display fonts and general-purpose fonts are designed completely differently. For example many general-purpose fonts tend to have cap height lower than ascender height but equal to figure he…1 -
Re: Fonts for augmented reality
So it's similar to a 3D rendering theoretical problem of rendering text when it is embedded in a 3D model. Standard hinting methods would probably not work properly with arbitrary perspective transf…1 -
Re: Becoming a distributor
Of course you can't directly release the competitor's font because of font software copyright. Instead it should first be converted to a bitmap, which is not affected by such copyright issues due to …1