It's just that I've heard not-so-good things about the Macs with an Intel GPU only like the MacBooks Air and those 20ish" iMacs. I hear there are problems with the more recent Macs with Radeon 5300 / 5500 too. That's in reference to more intensive work like video editing though; maybe it doesn't really matter in a workstation meant just for font editing?
1. Does FL7 and/or Glyphs use the GPU a lot? (I'm thinking general operation, but also some more intensive stuff like working with complex outlines, Glyphs plugins like LettrInk etc.).
2. Is there a chance Glyphs stops being so generous in its support of macOS 10.11? (It's more of a question whether it stops supporting Mojave/Catalina, but I guess that one's tough to answer for anyone?)
By the way, I'm considering getting an M1 Mac and working with FL7 and possibly Glyphs there. Any roadbumps with using those via Rosetta?
Comments
Glyphs 3 supports 10.11 and will keep doing so. And It runs very nicely on the new M1 macs. Why do you think Glyphs is not compiled? Do you confuse it with RoboFont?
I've only had issues with Glyphs when I have design files open (Illustrator, Photoshop) plus Glyphs, plus Chrome open with too many tabs. I'm the kind of person who doesn't close applications often . Glyphs can slow down when undoing operations but this is easily fixable by closing and reopening the application. In summary, I've had minimal issues with Glyphs 2. I don't own Glyphs 3.
I recently installed Glyphs 3 to try it and it seems it runs smoothly as well.
Fontlab becomes a little slow when you have many large files open and/or metric windows, but I see it happened always when I had other programs open (Photoshop, Chrome, Illustrator). In general, a key factor is having a good quantity of RAM.