Someone told me a long time ago that Windows PostScript is the vinyl records of font formats. It has PostScript curves which are higher fidelity than TrueType curves for certain shapes the format allows higher resolution than Mac PostScript. There's no Unicode support so I suppose that mimics the inconvenience of vinyl records.
Is there anything to this stretch of an analogy?
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As far as I know, Windows PostScript fonts were identical to Mac PostScript fonts, except for the file structure.
1000 UPM was the standard for PostScript Type 1, regardless of platform. Remember, the outline files weren't for on-screen display when the format was developed, but for downloading to laser printers and imagesetters. There was only one PostScript interpreter built into such devices (at least at first).
I went to a high end consumer audio show recently, and almost all the exhibitors were demonstrating their equipment using vinyl records as source, not digital. I doubt audiophiles would drop six figures on a second rate sound system.
In that sense, comparative quality is not something that can be measured.
Mark is right: there was no major functional difference between Mac and Windows flavors of PostScript Type 1 fonts. The outline font file was the same data, packaged differently. Certainly no resolution difference, unless introduced deliberately by some madman. :P
Digression:
Now, there *was* a difference between Mac and Windows as far as platform-specific encoding, which meant that the platform-specific metrics files (Mac suitcase, Windows PFM) could only store kerning pairs where both members of the pair were encoded on the current platform in question.
The only case I remember ever caring about this was with the fi and fl ligatures, which could be kerned in a Mac PS1 font but not in a Windows one. But InDesign could access these ligatures even on Windows, so in theory one could get different results with Mac and Windows versions of the same font.
Essentially, people who prefer vinyl prefer the way it distorts sound, whether they realize that's what it is or not.
There are also a lot of psychological and subjective factors at work in the high end audio business. When you pay a high price for something, research shows that you will believe it is better than if you paid a much lower price for the exact same thing. The type market is not immune to this, either.
We human beings are not as rational as we think we are, but we excel at rationalization.
“Distort” is rather a loaded word. By the same token, one might say that the process of letterpress printing “distorts” the shape of type.
The crucial thing is that concept, design and production be geared to a particular technology, then whatever the nature of that technology is, the product is true and authentic.
On the simple basis of quantity of sonic information, vinyl is a lossless system that has more data than MP3s or streamed music, so one might say that such mainstream digital technologies are “low res”, especially when they are compressed to jack up the volume.
In the LP era, serious audiophiles bought reel-to-reel decks.
That said, low bitrate digital recordings are definitely worse than vinyl. Above a certain bitrate, though, most people can't hear the difference compared to a CD, which is a lossless, uncompressed recording. Definitely not on consumer-grade equipment. It's not unlike JPEG vs uncompressed TIFF.
But it could also be argued that the molecular limits of analog represent loss, in tape and vinyl.
If you take a pure sine wave analog signal, run it through an analog to digital converter, then take the output and run it through a digital to analog converter, the original wave and the reconstructed wave, at a normal CD sample rate, will be virtually indistinguishable on an oscilloscope, and indistinguishable to human ears.
You can see a very nerdy demo of this here: https://www.youtube.com/watch?v=cIQ9IXSUzuM
With type, it's different, especially when we view it on screens, which are digital devices. At lower resolutions or close up, you do see the stair steps.
"Vinyl is the only consumer playback format we have that's fully analog and fully lossless,"
Your expert may be nerdier, but check out this guy’s lathe!
http://www.oregonlive.com/music/index.ssf/2014/11/does_vinyl_really_sound_better.html
Also: I heard that Windows 2.1 vector fonts can be used as effective homeopathic remedies.
The part where it quotes someone saying "...lossless" doesn't elaborate on what they mean by that. Any time you make an analog copy, there is generational loss. A vinyl LP is at least two generations away from the master tape, and the master tape is at least one generation away from the session recordings. The engineers take this into account and try to compensate, but there's no getting away from it, only disguising it. CDs, on the other hand, really are a lossless format. It's uncompressed, which is why you can't put more than 70 minutes on a CD. The data encoded on a CD is an exact copy, bit by bit, of the master digital file.
The article makes some good points about the evils of audio compression, but that's not the same as MP3 compression, which is simply throwing away more or less inaudible parts to make the file smaller. Audio compression is an engineering technique that makes the music sound "louder". It's possible to do this with analog recordings, too, but to a lesser extent. Because digital audio has much greater dynamic range, it's easier to do with digital recordings.
It's like cranking up the saturation and contrast on a digital photo. Just because many digital photos are abused in this way doesn't mean the format is inferior to film. It's the same with digital audio. It's a terrible idea and the only reason it's done is because if you don't your recordings will not sound as loud as recordings that do use it. It's like how they crank up the color on the tvs at Best Buy. So everybody does it.
This lack of audio compression is one of the advantages of vinyl, and I think it's a legitimate reason to prefer it. But, ironically, it's because of a limitation of vinyl, not because it's a superior audio format as such. Digital audio is capable of greater fidelity than vinyl, but it is true that that capability is routinely compromised for the sake of loudness, at least with pop music. High end audiophile CDs are another matter.
Mark, it is a misconception that there is no compression in the making of vinyl records. Quite to the contrary, it was always necessary to compensate for transient peaks in analog tape recordings so as not to burn out the cutting heads used to make the master disks. If you look at old hi-fi LPs, you might see mention of the “RIAA Curve,” which was introduced to create standards for this—especially important for playback and broadcast. (It also allowed for more material to fit on the disk.) It was a way of saying to consumers and broadcasters, “This record won’t burn out your equipment.” There is nothing lossless about vinyl records, but the losses are different from digital. In general terms, it could be said that the Dolby system (both A and , were a kind of compression, too, but its goal was to eliminate noise (“tape hiss), especially at the lowest signal levels, that was intrinsic to magnetic tape. However, Dolby was (is?) also a “companding” method, by which sound waves were made smoother, giving the aural impression of a greater range in order to make up for that which had been taken away. The idea for this was suggested to Ray Dolby by Henry Kloss, an old acquaintance of mine. The affect is a little like that of unsharp masking in Photoshop, in which the boosted contrast of nearly pixels creates an appearance of sharper detail. It’s amazing to me that it took as long as it did for digital sound to catch up to where analog had been. Henry Kloss told me that too many of the engineers involved weren’t really good listeners—the opinion of a truly high authority.
I worked in various capacities in the music industry in the 1970s and ‘80s. Record companies were my first design clients, but before then I made some recordings and also worked occasionally as an editor, a skill I learned as a student at Cornell, where I took a couple of musical electronics courses with Robert Moog, the inventor of the Moog Synthesizer. Recordings were then three processes: the recording itself (microphones to tape), editing and mastering, and pressing. During the transition to CDs, in the ‘80s, one used to see three little boxes on the printed material: AAD (analog recoding, analog mastering, digital pressing) or ADD, or DDD.
So, what does all this have to do with type? I’m not sure the analogy holds up, except perhaps in one important way: When companies such as Monotype made their first digital fonts, in the 1980s, they used the font “artwork” that was in their metal type files as the basis for the new digital versions. What they failed to realize is that the artwork that was made for metal type was a faint version of how it appeared in letterpress, which depended on impression (even if it were only for repro proofs used in offset) to “complete” the design. It is for that reason that so many early digital types look so anemic. What was needed was an act of interpretation which, in their big hurry to get a product to market, they decided to ignore. This is why we’re seeing a number of “Next” versions today.
As typographers with so much love for letterpress printing, shouldn’t we be appreciative of vinyl? After all, merely reproducing a source perfectly, as high res offset printing from digital files does, with every instance of a glyph identical, is a cold fish.
It’s not absolute, but a matter of taste. As Bodoni said, there was something wonderful in the skill and technical perfection which could render every serif identically—at least there was, 200 years ago.
So to answer your OP Ray, it’s a poor analogy. Comparing one font format to another, within the digital medium, in terms of vinyl vs. digital, doesn’t make as much sense as the obvious comparison involving vinyl— between analogue and digital.
Therefore, Windows PostScript was the Betamax of font formats.