In this
[video link] right around 00:39 the handle is extended way more than its optimal. Shouldn't there actually be an additional node for the rounded corner like I've circled in this
[link] instead of the node being stretched so much horizontally? or am I not seeing that extra corner node in just the video?
Comments
On topic: what's the problem with such an extended handle? For drawing purposes, I always find that fewer nodes make smoother curves. But apparantly there's a production (tt conversion?) downside?
I used to think that, aside from easier access for TT hint instructions, it also benefits rendering when you have an on-curve point – the renderer ought to weight on-curve more heavily than off-curve. But I might be so horribly wrong on that!
I learned this from Malcolm Waddell.