Circle in Font not completely round when font is used
Rae2J
Posts: 1
Hello there,
i am completely new to Font design. I work in IT and in my free time i am designing and producing adapted products for blind and visually impaired people. My wife is blind, so i have some experience in that field.
There is a Truetype font for wrtiting in Braille. That means i type the text like here and the font creates the dots according to the Braille dots.
I am based in Switzerland, so my native tongue is german and the font i use is the german standard Braille Truetype font.
The problem i am facing now, is that if i write with that font, the dots in the font are not perfectly round. If i want to use them in a 3D Software i face some problems.
So i thought i am a smart guy, and downladed FontForge. installed it, opened the Braille font and saw that the circles where not really exact circles. So i made a test with the letter A and replaced the dot (circle) with a circle i made, holding the shift key while drawing it. So i assume it must be precisely round. I checked it with the position coordinates i saw in Fontforge and it seemed very round. I made a Screenshot and tested it within a Vector Program with an overlayed circle and its completely round.
Then i saved the font and installed it.
When i now use the font in the vector program, the dot (circle) is not a 100% round anymore.
When i overlay it with a perfect round circle i see that there are (very tiny) differences between the font and my circle.
The picture shows the fonts circle in yellow and my reference circle in the back in red.


I know this is practically no difference, but to my workflow it really IS a big difference.
In other words - the 3D software still gives me a hard time using the font and much time of work to correct this.
So with no clue where to start i searched the net and found your page here.
And now i am hoping that you guys know whats wrong and how to correct it.
I am not bound to FontForge. If there is a program that does the job, that would be good too.
I only rather fix the font, than to fix every dot manually in the 3D software.
Thank you in advance for your help and your time. I really apreciate it!
Greetings
Reto
i am completely new to Font design. I work in IT and in my free time i am designing and producing adapted products for blind and visually impaired people. My wife is blind, so i have some experience in that field.
There is a Truetype font for wrtiting in Braille. That means i type the text like here and the font creates the dots according to the Braille dots.
I am based in Switzerland, so my native tongue is german and the font i use is the german standard Braille Truetype font.
The problem i am facing now, is that if i write with that font, the dots in the font are not perfectly round. If i want to use them in a 3D Software i face some problems.
So i thought i am a smart guy, and downladed FontForge. installed it, opened the Braille font and saw that the circles where not really exact circles. So i made a test with the letter A and replaced the dot (circle) with a circle i made, holding the shift key while drawing it. So i assume it must be precisely round. I checked it with the position coordinates i saw in Fontforge and it seemed very round. I made a Screenshot and tested it within a Vector Program with an overlayed circle and its completely round.
Then i saved the font and installed it.
When i now use the font in the vector program, the dot (circle) is not a 100% round anymore.
When i overlay it with a perfect round circle i see that there are (very tiny) differences between the font and my circle.
The picture shows the fonts circle in yellow and my reference circle in the back in red.

I know this is practically no difference, but to my workflow it really IS a big difference.
In other words - the 3D software still gives me a hard time using the font and much time of work to correct this.
So with no clue where to start i searched the net and found your page here.
And now i am hoping that you guys know whats wrong and how to correct it.
I am not bound to FontForge. If there is a program that does the job, that would be good too.
I only rather fix the font, than to fix every dot manually in the 3D software.
Thank you in advance for your help and your time. I really apreciate it!
Greetings
Reto
Tagged:
0
Answers
-
Try exporting as CFF based OpenType. You drew the circle using postscript curves and the conversion to TrueType curves will introduce those tiny changes.0
-
In addition to Georg’s suggestion, and in case your workflow requires a TrueType font: increase the font UPM value and scale your outline accordingly. This increases the native resolution of the outline geometry.In a CFF font, you also have the option to use fractional coordinates, but in TTF all coordinates are unitised so the higher the UPM the more accurate the geometry.1
-
It should also be noted that because True Type uses Bezier curves, it is impossible to draw a mathematically exact circle. I believe that's also true for the Adobe alternative that's fallen into disuse. If you need mathematically exact circles - and not a closer approximation, which more points can achieve, you may have to do something different.0
Categories
- All Categories
- 47 Introductions
- 4K Typeface Design
- 496 Type Design Critiques
- 585 Type Design Software
- 1.1K Type Design Technique & Theory
- 674 Type Business
- 895 Font Technology
- 29 Punchcutting
- 541 Typography
- 126 Type Education
- 333 Type History
- 82 Type Resources
- 114 Lettering and Calligraphy
- 33 Lettering Critiques
- 81 Lettering Technique & Theory
- 571 Announcements
- 100 Events
- 116 Job Postings
- 171 Type Releases
- 183 Miscellaneous News
- 270 About TypeDrawers
- 54 TypeDrawers Announcements
- 114 Suggestions and Bug Reports

