Hello,
I have been getting into type design as a hobby (albeit a very obsessive one), and I just wondered if there is any hardware for type design? Other than the basics of a monitor or mouse, is there anything else?
(Apologies for putting this in the Type Design Software category, it seemed to most fitting/most understandeable)
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Here’s a photo of an early model, courtesy DTL:
You can see a later model being used by Jim Rimmer in Rich Kegler’s film, Making Faces, which Letterform Archive is now hosting for free:
Here’s a great photo of Ikarus M (the Mac version) reconstructed from Erik Spiekermann’s collection by Ferdinand Ulrich and shot by Norman Posselt:
https://www.schaedlerprecision.com/
Quite often you'll need to see the text (an outlines of your design) in a small size, and here are several ways:
From my own experience. I work on a screen with a diagonal of 32 inches and a resolution of 1920x1080. That is, I can physically see the pixels with the naked eye. This experience is just horrible and I do not recommend this to anyone. Cirrently I'm saving up for a better screen.
A 28" or 31.5" screen with 4K resolution is nice; I have been working with an array of these for quite some years now, going to more as they got cheaper. If I could get a 31.5" or larger screen with 5K resolution at a reasonable price I would do that. 27" 5K monitors are a thing, but I am less excited by them. (I would go for 5K very quickly... IF it were at 31" or larger.)
Or... use a reducing glass, available at many art supply stores, or order it online.
If use such a screen not for design but for proof, then the delay doesn't play a big role for reading the text. BTW, since Glyphs app allow the cloud preview using sidekick application, many developers use the iPad (264 PPI) as a secondary screen for preview. It's not connected with a cable, but just wireless connection sync.
I have not seen any monitor with more than 4K resolution, that was also any larger than 32".
But PPI is very low in my case. 32" × 1080p = 68.84 PPI.
That is, I see the pixels from a distance of 60 centimeters. Here the problem, so if using TV as a monitor, the resolution should be at least 4K.
Also, a big factor is input lag (latency) – my screen has 15 milliseconds that is very good, any delay. But many screens have the function of artificially increasing the FPS (using some internal processor), and this means that the input lag will increase significantly and the delay will be very large. It's ok for watching movies but very annoying to use it for work. However it could be improved by switching tv to the Game Mode, which disables all these enhancements.
This guy gives a pretty serious review of using a 4K LG OLED TV as a monitor, I thought it was super helpful for understanding issues of using a TV as a monitor:
On the one hand, in many respects it is pretty impressive. There are a few quirks and irritants because various behaviors are optimized for being a TV, but it basically works and mostly pretty well! There are some thoughts/comments/concerns that are OLED specific, but most are general.
I would love a 50" 6K screen. But a 65" screen (would just extend too far up above my desk; the top quarter or so would require some significant neck-tilt. Also, my current MacBook (M1 Max MacBook Pro 16") can’t drive an 8K screen.
Although uncommon (none on Amazon!), there exist some 8K TVs at 55" — mostly older models. Even that size is likely right on the edge of usability for me, at 16x9 aspect ratio.
I imagine I will reassess all this whenever I upgrade my main device… perhaps in 2024 or 2025.