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Re: 'Modernist' solutions for the ogonek
I remember seeing Livonian but since there were no living speakers I disregarded it in the context of display typefaces. Either way, the more information we have, the better we can make decisions. Fo…1 -
Re: 'Modernist' solutions for the ogonek
From looking at Polish signs and logos, it seems like the disconnected ogonek is a rare case. I've only done it in stencil fonts and a few weird sci-fi fonts. But even then, it shouldn't look like a …1 -
Re: New version 1.4 of TTFAutohint released
I use a DOS batch files in Windows to autohint multiple ttfs. autohint.bat contains whatever settings you prefer: ttfautohint -W -c -n -i -w G "..\_output\%~1" "autohint_output\%~1&quo…1 -
Re: Export old-style non-OpenType "kern" table
I wonder if it's safe to assume that game engines support GPOS kerning? Unity and Unreal support kerning and they can also import OTF. I'm not sure about Source 2 or Cryengine. App/game sales are a l…2 -
Re: Project Faces by Adobe
I think any type design tool that works off a skeleton has limited use. I'm sure fully parametric tools will arrive someday but they have to be built on shapes, not strokes. Strokes are a way of rati…3