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Time for Decovar #5

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dberlow opened this issue Feb 14, 2017 · 6 comments
Closed

Time for Decovar #5

dberlow opened this issue Feb 14, 2017 · 6 comments

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@dberlow
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dberlow commented Feb 14, 2017

The enclosed ufo includes three characters A, I and O, that are animate to draw themselves in a generally accepted order.

So, A,I and O appear to have disappeared in the enclosed, which will be the -1, as the fully drawn glyph will be 1.

Each glyph has a different number of layers, representing the number of intermediates required to draw each glyph.

I, has none, it's a single stroke that draws from top to bottom, and as such it will serve as our control character for time, with the other glyphs on the axis being defined relative to I. We'll get to that after the first prototype.

A has three layers/intermediates, one for each stroke being drawn, and O has 8-9 to approximate the drawing of a curved shape.

Please make a new axis (DRAW), and see if we can put these together.

Let me know, thanks.
Decovar-Regular24Draw1redo.ufo.zip

@djrrb
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djrrb commented Feb 20, 2017

These are now working in a variable font on the draw-axis branch in 3-animation-test :-)

@djrrb djrrb closed this as completed Feb 20, 2017
@dberlow
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dberlow commented Feb 20, 2017

draw-axis branch in 3-animation-test

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  1. I is perfect, and will serve as the control for additional axes of same ufo data*.

  2. O is
    a. drawing the two stokes backwards, the 3/4 stroke should draw first, 1/4 second.
    b. there are missing intermediates that need to be added.
    c. there is a boo-boo at 9:30 on the clock.

  3. W is good but has little notchkies forming in the crowns

  4. A is good, but has one notchky forming in the top crown.

I will try to correct O.

EXCELLENT FIRST TRY!

Note: Please notice that by nature of the process so far, the raw ufo import has put the variation of all of the glyphs on the same range or the draw axis, so that, e.g. the “I” draws really slow, and the W, relatively faster, nearly 4.5 times faster, or so.

In order to make this word draw with each glyph in order, one at a time, realistically, the average user would never make it to what I’m proposing to set up for them in the axes below

Next Axes: Timed Draw

A. drawing each stroke, with time added to the axis, in the form of nothing happening, in between the strokes of the glyphs.

  1. with “I” as our guide, we define its space, (about 1/8th of the axis?) as 1 second.
  2. we pad that space with 1/4 of the “I”’s space to allow time between its drawing and the following glpyh.
  3. we define the space on the axis for “A”, as 2 3/4 seconds, (2 for each diagonal, 1/4 space, and 1/2 second for the crossbar). Then add 2 above.
  4. the “W” is 5 seconds, no spaces. Then add 2 above.
  5. the “O” is 4 seconds, with 3 seconds for the long round, 1/2 second for the short round, and 1/2 second in between strokes. Then add 2 above.

Can do?

Then a movie where each letter starts after the last finishes.

@djrrb djrrb reopened this Feb 20, 2017
@dberlow
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dberlow commented Feb 22, 2017 via email

@sannorozco
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yeah! can you post the ufo please? 🙂

@davelab6
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davelab6 commented Feb 22, 2017 via email

@djrrb
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djrrb commented Feb 28, 2017

Ok @dberlow: @sannorozco has completed the juggernaut 16-master DRAW axis, and I've rewritten the designspace and made a vfont. You can see it in the draw-axis branch.

Below are animated gifs showing the DRAW axis in action. You'll notice some overlap issues... unfortunately this seems to be related to how Drawbot renders the fonts, and is not something I know how to address while using the vfont as the source.

Of course it's possible to pre-generate the instances and remove overlap from those. But since that's a time-intensive process, I figured we should start here first.

DRAW 1

And one at a time:

DRAW 2

@sberlow sberlow closed this as completed Jun 26, 2017
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5 participants