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        <title>rust — TypeDrawers</title>
        <link>https://typedrawers.com/</link>
        <pubDate>Fri, 26 Jun 2026 21:33:50 +0000</pubDate>
        <language>en</language>
            <description>rust — TypeDrawers</description>
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        <title>img2bez: Raster-to-Vector Autotracing for Type Design</title>
        <link>https://typedrawers.com/discussion/5624/img2bez-raster-to-vector-autotracing-for-type-design</link>
        <pubDate>Fri, 26 Jun 2026 16:50:41 +0000</pubDate>
        <category>Type Design Software</category>
        <dc:creator>Eli Heuer</dc:creator>
        <guid isPermaLink="false">5624@/discussions</guid>
        <description><![CDATA[<a rel="nofollow" href="https://typedrawers.com/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Felih.net%2Fblog%2Fimg2bez%2F" title="Link: https://elih.net/blog/img2bez/">https://elih.net/blog/img2bez/</a><br /><br />I have a new blog post draft explaining the <a rel="nofollow" href="https://typedrawers.com/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fgithub.com%2Feliheuer%2Fimg2bez">img2bez</a><span> Rust crate I made for my <a rel="nofollow">Runebender</a> forks and the open-source font AI solo startup/project I am working on. This is still a draft I am editing, and I will be running eval loops with AI agents all weekend improving the algorithms. I am posting it here looking for feedback before I publish the final version Monday, any substantial feedback will be credited at the end of the blog post.<br /></span><p>I think it is a real breakthrough in this space and gets better results than any existing procedural autotracer, but I am looking for and open to criticism and feedback about why this is not better than existing solutions.</p><p>The blog post has an interactive demo of img2bez, compiled from Rust to WASM. So you can try it right in the blog post and even drag your own glyph images into the demo to trace them.</p>]]>
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