I certainly did not have the intention of trolling for negative comments, but genuine analysis and discussion, given so many experts here. I wish I could say I'm in the expert category, but I'm not and am mostly following a lot of the discussions that happen here. Folks like you, Jack, might see things about the typeface family that I wouldn't simply because my eye hasn't been trained to (yet). There's a lot for me to learn from you all.Jack Jennings said:Especially given that I don't think TD is frequented by the designers, anything posted here is just going to amount to a glorified sub-tweet. Especially because the initial post was made without offering any take in itself, the optics of this is just trolling for negative hot takes.
I can't speak for Christian, but I think what he's seeing is this:Arne Freytag said:Christian: Sorry, but I don't understand what you mean with the /a ?
That's precisely why I wondered if a higher density is more advantageous, particularly in the case of MM interpolation because the distortion (at least when the resultant points are rounded to the nearest integer location) would be lessened.Chris Lozos said:The problem you can run into drawing is that the vector angles are also constrained by the unit density. This can cause undue distortion on details in the drawing. This may not be a problem for the average font in a situation but when you approach extremes of weight and detail, things can get ugly. Choose UPM on the targeted function of the face.