Maybe you can start with publishing the docs describing VTT's tables (TSI*) languages (ASM and Talk) first, since implementing a compiler using them is not that difficult.
I am reall… (View Post)
I am curious about that, are there any attempts about using cubic B-splines as the extended form of cubic Bezier curves?
The advantages of B-splines are:
* Converting cubic B-splines down to Bezier … (View Post)
This is for the text being placed on a curve.
When a glyph is placed on a curve, locally each glyph is placed on a circular arc (in either inside or outside), so we could register its signed curvatur… (View Post)